Short Description Mirror's Edge Catalyst is an action-adventure platform video game developed by EA DICE and published by Electronic Arts. The game was released for Microsoft Windows, PlayStation 4 and Xbox One in June 2016. Its plot hinges on a slight rewrite to the background story and overall premise of 2008's Mirror's Edge and focuses on protagonist Faith Connors' origin. Mirror's Edge Catalyst is a first-person action-adventure game in which the player takes control of Faith Connors as she progresses through a futuristic city named Glass. Similar to the original Mirror's Edge, players traverse the city using aspects of urban exploration and parkour movements to complete missions and evade or fight enemies. Players can also make use of environmental objects such as zip-lines and ledges, and equipment; this includes a MAG (Manifold Attachment Gear) Rope and a Disrupt or to travel across buildings, disable certain systems (such as large fans or security cameras) and aid Faith during combat. When players mark an objectiveon their map, Faith's "runner vision" is activated and some scenery items automatically highlight in red. These act as guides to lead players towards their objective. The use of levels and linear game play found in the first Mirror's Edge has been replaced with an open world, free-roaming environment. This gives players more freedom in traversal, allowing for the use of multiple paths to reach one's objective. In addition to the campaign's mission, side activities such as time trials, races and environmental puzzles are featured. Additionally, items called Grid-leaks can be found across the world that can be collected by players. Combat mechanics of the game received an overhaul and a new combat system was developed as traversal is greatly emphasized in the game. Also, though only used sparingly in the previous game, Mirror's Edge Catalyst has removed the use of guns by the player altogether, focusing on Faith's running and parkour movements and quick melee-style attacks to take down or evadeher enemies.